Topic Replies Activity
NEW USERS READ THIS! New User Guidance
C++
752 February 16, 2020
Integration testing of your pull requests to Cocos2d-x
C++
1 February 17, 2020
Help! Objective-C call javascript function 3 February 17, 2020
cc.Graphics has a bug on v2.3 3 February 17, 2020
Running on Android Emulator, setVertexArrayObject messages 1 February 17, 2020
PixelFormat RGBA4444 not working on version 2.2.2 4 February 17, 2020
Cocos Creator v2.3.0 relased! 2 February 17, 2020
Tutorial: Snooker 11 February 17, 2020
How to make object move by editing linearVelocity of kinematic RigidBody? 3 February 17, 2020
How to build an apk? 2 February 17, 2020
ALL_BUILD, When I run the project I get this error
C++
2 February 17, 2020
FrameBufferObject in v4.0
C++
6 February 17, 2020
Any plans to support Windows x64 (64-bit platform)? 9 February 17, 2020
Failed to link program OpenGL error 0x0501 7 February 17, 2020
Call a Javascript function from an Objective-C class 4 February 16, 2020
[engine-v5] another more radical fork of cocos2d-x game engine, openal for all platforms, single texture multi gpu texture handler, c++17 6 February 16, 2020
TMXTiledMap returns somehow translated object y coordinates, what's the catch?
C++
4 February 16, 2020
Why is my TiledMap messed up in the game?
C++
4 February 16, 2020
On some Android devices AdMob plugin crashes on init 1 February 16, 2020
Visual Studio CMAKE instructions are wrong 2 February 16, 2020
Help! Error Android Studios SDKBOX 8 February 15, 2020
Project builds but stops working on startup
C++
2 February 15, 2020
App crashes on a few older android devices 2 February 15, 2020
Error googleplayservices couldn't be found 1 February 14, 2020
Android.mk error Android studio in OSX
C++
3 February 14, 2020
Start developing for Cocos Play today! 2 February 14, 2020
FPS exceeds the setFrameRate on iOS (low-power mode) 8 February 14, 2020
CC 2.3.0 release date? 6 February 13, 2020
Chinese Gaming Goes Viral During Viral Crisis 1 February 13, 2020
Cocos2d-x V4.0 released 99 February 13, 2020