How can I make the game check when a new scene is initialized? I would like to make a loading screen with a progress bar
loadScene(sceneName: string) {
this.progressBar.progress = 0;
this.progressBar.node.active = true;
director.preloadScene(sceneName, (loaded, total) => {
this.progressBar.progress = loaded / total;
console.log("onLoading: " + loaded + "/" + total);
}, (err, scene) => {
if(err) return
director.loadScene(sceneName);
})
}