SDKBOX 2.3.12 Release Admob Reward video

SDKBOX 2.3.12 Release Admob Reward video
0.0 0

#1

2.3.12 Release Notes

##Highlights

  • Admob reward video support
  • Upgrade Appodeal SDK
  • Upgrade AdColony SDK
  • Upgrade InMobi SDK
  • Upgrade Phunware SDK
  • Upgrade Chartboost SDK
  • SDKBOX Play supports long and float point score

##Bugfix

  • Fix build issue for Tune SDK
  • Fix SDKBOX Play unlocking achievement callback been called twice issue
  • Fix Appodeal can’t play skippable videos issue
  • Fix AcColony setCustomID issue
  • Fix facebook plugin have different text for iOS and Android issue
  • Facebook will no longer logout when the app is offline issue

For previous release notes, please visit here


#2

#3

HI,

Glad admob reward video has been added. Is there any docs on usage?


#4

Great News.

Does admob rewarded video support mediation and get videos from other ad networks to increase fill rate?

Or should i go with fyber?

Which network gives greater fill rate and cpm?


#5

OK. got reward videos working however the callback isnt working.

Looking in the adMob example I see the callback is

        reward: function(name, currency, amount) {

However this never gets called


#6

Reward videos work ok on iOS but do not seem to respond on Android


#7

Thought I had fixed it but havent.

After looking at the example adMob project I noticed there is functionality missing from my projects classes.

PluginAdMobJSHelper.cpp is missing the reward function for the callback etc.


#8

We update the sample for Admob rewarded ads

There is a bug in current js binding class, you want to replace your’s with following one, and we’ll release an fixed version soon.


#9

As I am using Creator and command line sdkbox import I dont see the reward function in the JS bindings. I have copied the code and the libs over from example to my project for iOS and I have rewards & callbacks working. However I am getting nothing on Android. What do I need to copy from example into my creator project for Android?


#10

The code from the sample should be enough, do you see any error logs from android? for example “failed to load reward video”


#11

No it does nothing. iOS is fine but android when I call out I get no log or anything


#12

My app can’t load rewarded video.
Language: C++
Platform: Android
Even when I use sample I get this:
“ReceiveAdWithError name=rewarded”


#13

Try to add some mediation, such as adcolony and chartboost.


#14

Can you also double check if you turn on test ads?


#15

Tested it with both, but still not works.


#16

you can test with our admob sample https://github.com/sdkbox/sdkbox-sample-admob


#17

I have some question buildToolsVersion on Android studio.
I use android studio 2.3.1, buildToolsVersion ‘25.0.2’ and use SDKBOX admob plugin.
When i implement showing rewarded video ads, not working.
Just return isAvailable(“rewarded”) false.
Any problem on android studio 2.3.1, buildToolsVersion 25.0.2?

Update

I know why not show ads.
I have to add third party mediations…


#18

I use Win-7, building on it C++ Cocos projects for Android.
Thanks for the rewarded video support start, but…

Update-2: succeed! :slight_smile:

I’ve created new empty project with my current Cocos 3.14.1; so I’ve get full-screen (and portrait; and app doesn’t crashes after playing several landscape videos).

One my problem - my sintax error in Resources\sdkbox_config.json (missed or extra comma).

Another Resources\sdkbox_config.json problem - seems it’s not working without describing all 3 types of advertising (banner, interstitial and rewarded video) - may be because admob::init() automatically tries to load all 3 types of Ad one by another, so i had to use fake interstitial.

Looks like even reward() of the rewarded video works ok.

Thanks for your job, developers of the Cocos! :wink:


#19

Can you please upload your project on github or something? I can not make rewarded videos work even on sample project… :disappointed_relieved:


#20

Hello,

I see that you’ve updated SDKBOX to version 2.3.13.2 and added the Facebook functionality for sending gifts, but the functions for requesting and sending differ in parameters:

/**
         * Ask friends for a gift
         */
        static void requestGift(const std::vector<std::string>& invite_ids, const std::string& object_id, const std::string& message);

        /**
         * Send friend a gift
         */
        static void sendGift(const std::vector<std::string>& friend_ids, const std::string& object_id, const std::string& title, const std::string& message, const std::string& additional_data = "");

Could you add the title and additional_data parameters from the sendGift function to the requestGift function in the next patch for version 2.3.13 ?


SDKBOX 2.3.14 Release - All your saves, on the cloud