Windows Game Contest!

ok, I received clarification:

Microsoft is NOT in the mobile game market, only developing games for Xbox

Entrants retain all their proprietary rights to their content while giving Microsoft and judges the right to use this content to review and assess it and promote/market it if necessary.

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Why should we make app when multitouch doesn’t work, drawnode (simple rectangle) drops fps by 10 and more?

Are you saying multi-touch doesnt work on Windows Phone?

DrawNode does need some optimization. We are aware of this.

What’s news about “Back Button”?

I have someone from Microsoft taking a look and providing a fix. I received word this morning that they were testing and hoping to certify the fix today.

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https://github.com/cocos2d/cocos2d-x/issues/10240

Still not fixed in 3.5.

Thanks. Let me ask someone to take a look at this too.

There are also other issues that should be resolved in order to develop apps for the contest:

https://github.com/MSOpenTech/cocos2d-x/issues/134

and

https://github.com/MSOpenTech/cocos2d-x/issues/138

Looks like the back-button issue has been fixed!

https://github.com/cocos2d/cocos2d-x/pull/11523

So, all we need is to update cocos version to the latest?

Yes, back-button has been fixed. Pulling the latest from GitHub would be helpful :smile:

I think Microsoft and Chukong Technology should send a email confirm joined to contest

Cool! it seems that, we should focus on our game production, the platform related issue can be handled by the right guys. e.g: Microsoft . Chu Kong. i like this mode.

Does anyone got problem similar to this?


Can anyone help me out?

WP back button will be available on next cocos release (3.6 final, i think)?

I sent you an e-mail with your token, what other e-mail are you looking for?

or pull from GitHub and you can have it now.

No.I need a email confirm after i submitted my entry

Pulling from Github is not enough since the template files are also modified and you won’t have the updated versions in your project.

This is what I did and it worked:

  1. Update the cocos2d folder in the project by following this: Every New Version Relase should be downloaded?. Then do git pull and git checkout v3.
  2. Update the cocos download. I have v3.5. Inside the downloaded folder, add a remote: git remote add origin https://github.com/cocos2d/cocos2d-x.git. Then do do git pull and git checkout v3.
  3. Now create a new cpp test project. Copy all XAML, .cpp and .h files from test project’s proj.win8.1-universal\App.Shared to your project’s App.Shared folder.

Hi,

I really wanted to try and enter a game for this competition, but I’m unable to make a game of mine work in anything but a browser, I’m just getting a black screen and I’m running out of ideas to try. More details here: Black screen with FPS numbers only when running win32 app in desktop & .apk in android

If anyone has any thoughts, I’ll gladly appreciate them.