Looks simple but i didn’t found away for it .
found this link: CCParticleSystem stop running when i remove it then add it again
but im not sure if the solution is right
basically i like to kill all living particles and stop them spawning at click. and not restart again .
someone know about it ?
what i found to totaly stop the emitter is :
m_pStarParticlesEmitter->stopSystem();
m_Parent->addChild(m_pStarParticlesEmitter,93);
m_pStarParticlesEmitter->unscheduleUpdate();
m_pStarParticlesEmitter->scheduleUpdate();
the question : is its the right way to do it ?