I’ve been checking out cocos2d-x for the past 2 months and I like the project. What it bugs me though, is that most of the tools, are Mac only, for example CocosBuilder. Since I myself don’t own one (yet … a Mac), and am using mostly Linux (Ubuntu to be specific), sometimes Windows, I’ve wondered is there any interest of having a WYSWYG editor for other platforms? The CocosBuilder is open source and I’m thinking about porting it to Linux and Windows. The easiest way that I could think of is using Qt, but there could be some licensing issues since using Qt requires the source to be GPLv3 or LGPL. If there would be licensing issues, Vala comes to mind. So my questions are:
Is there anyone who would like to port CocosBuilder to these two platforms, and would like to help?
The other question: Is someone already doing this? If so I would like to join.