Microsoft is NOT in the mobile game market, only developing games for Xbox
Entrants retain all their proprietary rights to their content while giving Microsoft and judges the right to use this content to review and assess it and promote/market it if necessary.
I have someone from Microsoft taking a look and providing a fix. I received word this morning that they were testing and hoping to certify the fix today.
Cool! it seems that, we should focus on our game production, the platform related issue can be handled by the right guys. e.g: Microsoft . Chu Kong. i like this mode.
Update the cocos download. I have v3.5. Inside the downloaded folder, add a remote: git remote add origin https://github.com/cocos2d/cocos2d-x.git. Then do do git pull and git checkout v3.
Now create a new cpp test project. Copy all XAML, .cpp and .h files from test projectâs proj.win8.1-universal\App.Shared to your projectâs App.Shared folder.