V3.17 iOS run failed

Trying to do some simple test and see how 3.17 perform.
Created a new project with cocos new not a problem.
And then try simple cocos run -p iOS failed straight away.

Log below

** BUILD FAILED **

The following build commands failed:
CompileC build/cocos2d_libs.build/Debug-iphonesimulator/libcocos2d\ iOS.build/Objects-normal/i386/CCFileUtils.o /Users/User1/Downloads/cocos2d-x-3.17/Project/NetTest/frameworks/cocos2d-x/cocos/platform/CCFileUtils.cpp normal i386 c++ com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
Build failed: Take a look at the output above for details.

OSX 10.13.4 with Xcode 9.3.1

Please close this, cocos console wasn’t set to 3.17