Hello,
The Camera abstraction that Cocos provides only works on WebGL mode when building for web, is that correct?
Even the example project does not work when I switch to Canvas mode.
Thanks!
Hello,
The Camera abstraction that Cocos provides only works on WebGL mode when building for web, is that correct?
Even the example project does not work when I switch to Canvas mode.
Thanks!
Let me ask the engineering team to take a look at this thread.
Yes, correct!
Thank you both for your time!