Using Auto Atlas to Create Sprite Sheets

Learn how to use the “Auto Atlas” feature to create sprite sheets in this new tutorial! This will increase your game’s performance if you have a ton of images to load in your game. You’ll also learn how to publish sprite sheets from texture packer and import it in your project!

If you haven’t already, please subscribe because there’s going to be nothing but Cocos and cocos related tutorials haha :grin:

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