i tried it below code and it is fine on browser.
var ProfileBox = this.node;
cc.textureCache.addImageAsync(imageUrl, function(texture) {
var spriteProfile = ProfileBox.getComponent(cc.Sprite);
spriteProfile.spriteFrame = new cc.SpriteFrame(texture);
spriteProfile.spriteFrame.name = βprofileβ;
console.log("----- " + spriteProfile.spriteFrame.name);
console.log("----- " + ProfileBox.width);