Hello guys.
I’m having a problem creating 2 RenderTexture and using a DrawNode to draw it as if it were an eraser.
I’ll try to explain better: In the bottom of the app has a red rectangle and another green, when I touch the screen, a circle should be drawn as if it were the representation of my finger.
I use different variables, with different values, but only 1 works, if I comment the first one, the second one starts to work.
I’m attaching the complete example with no dependencies, just copy and put in any project to test.
Could you help me?
Scene_Test.cpp (4.6 KB)
Scene_Test.h (1.1 KB)
Example of my screen: