Hi guy,
I working on cocos2d and use sprite3D to load model is created by blender with .c3t extension. I can load sprite from .c3t but I have one issue when setTexture for sprite. It cannot load properly into sprite3D. You can see more information in the attachment.
This is model in blender
this is texture file:
this is view:
this is my code
Can you help me fix this issue?