Hi, I’m trying to replace a png file for another one that has some minor modifications (the designer told me that he changed the type of transparency or something like that).
Now I’m having a problem when trying to create a Sprite using that file.
The console doesn’t show any message but after using Sprite:create(“filename.png”); the pointer returns as NULL… that makes my game crash.
Do you have any ideas of what makes this behavior?
Also I have to tell you that before using the file name to create the sprite I checked if it exists using :
bool fileExists = cocos2d::FileUtils::getInstance()->isFileExist("filename.png");
fileExists is true so I assume that the file is in the application bundle.