Spine Runtime Question

Hey all, this is probably more directed at the Cocos Creator Devs… but here goes…
The Company I work for has been using Cocos a lot more here lately. We also use spine a lot… For our last two games made with cocos, we’ve used spine v. 3.8.99… we originally tried to use spine 4.1 and ran into compatibility issues… that is what led me to the cocos skeletal animation page in api to find that cocos only supports up to 3.8 at the time…

So now, we have cocos 3.8.1 (and 3.7.4) and I thought it would be a good time to check if we can use a later spine runtime… Our animator really wants to be able to use the features of the newer spine versions… however, when I go to the api with 3.8 set as my version, I still see this…

Thought I would ask if this is still accurate (maybe just hasn’t been updated) OR, if it is still accurate and current… do the devs know when Cocos will be able to support spine 4.1?
Thanks so much!

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