I’m using Cocos Creator 1.7 and the luacpp plugin, if that’s relevant at all.
I have a folder in assets called
fonts with a few different fnt and image files. Since I couldn’t filter between the images and the fonts in the UI, I wanted to move the bitmaps into another folder so that I could only see the font files when I was trying to drag them onto labels. Then, naturally, all my BMP fonts failed, so I moved them back, first through the Windows File Explorer, then back into the Creator. Then the fonts wouldn’t load, something about an invalid sprite frame.
Then I git stashed everything (which now seems like a bad decision) and now I’m getting duplicate UUID errors and my assets listing in the UI is empty: https://i.imgur.com/yT65JfV.png
In the image, you can see a scene I had going, with the fonts on ‘Options’ and ‘Achievement’ now reverting to a system font, the assets list showing nothing but the folders without anything inside them, and you can see in red where I tried to drag the base_scene asset back into the asset list on the left when it threw the error about duplicate UUID.
I’ve tried restarting Cocos Creator in the hopes that it would recognize the files that are still in the actual
assets/Textures etc folders but nothings helping. I’m worried that I’ll need to do a few dozen scenes and assets from scratch again. I’m currently installing Creator 1.8.1 to see if that helps at all.