Is there any way to bind C++ features to Lua on Android with CodeIDE ?
I had developed an iOS project using cocos2d-x with Lua.
Then, I used Xcode to create IPA file.
I could use C++ features on Lua with using genbindings.py.
Now, I am developing an Android project using cocos2d-x with Lua.
And I want to use CodeIDE to export APK file.
I could succeed making APK file using CodeIDE.
But, C++ features couldn’t be run on Android.
I’m looking for informations about it, but I haven’t found.
I am looking forward to your helps.
Thanks.
I could find a lot of “Android.mk” files in CodeIDE project.
I think the “Android.mk” which is in “/frameworks/cocos2d-x/cocos/” should be edited.
I edited it but I couldn’t bind.
Are there other reasons ?