Does Cocos2d-x support blending/mixing skeletal animations in Sprite3D?
So far I haven’t managed to get them working, but I’m not sure whether the problem is in the exporting process or they are simply not supported.
Does Cocos2d-x support blending/mixing skeletal animations in Sprite3D?
So far I haven’t managed to get them working, but I’m not sure whether the problem is in the exporting process or they are simply not supported.