I want to set the path where save files are written to
My issue is that I want to set it relative to the working directory (or top level of the project directory). Ideally, the /Resources folder looks like a great spot. However, I don’t know how to query that location. When I call getWritablePath(), my path returned is the Documents folder of my Username, however I want to avoid absolute paths so it’s portable, and don’t want that location to be the writable path anyway. Any tips?
Lastly, the way my game is written, I want to save text files, or my own binary with great flexibility, so built in context saves won’t help