Hi fellow Cocos2D-X developers! I’m Bear Trickey, the founder of Winning Blimp. Our debut app, Ambi-ON, which was made with Cocos2D-X, has just been released on the iOS App Store.
Download it for free here: http://itunes.apple.com/us/app/ambi-on/id556071381?mt=8
Check out the trailer on YouTube: http://www.youtube.com/watch?v=4Hfh33_7Wvs
Ambi-ON’s facebook page: http://www.facebook.com/pages/Ambi-ON/307744645970905
Winning Blimp website: http://www.winningblimp.com
Ambi-ON is a unique 90 degree twist on the classic brick breaker genre. It features intuitive “pick up and play” controls and a killer soundtrack, so be sure to play with some headphones on! It also has integrated in app purchase and twitter support.
We originally started coding Ambi-ON using Cocos2D and Objective-C, but migrated everything to C++ and Cocos2D-X after realizing we needed to reach way more than just the iOS market. We have Android and Blackberry versions in the making, and will be released in the near future. Cocos2D has been a very powerful and convenient open source solution for our dev team. Many thanks to the hard working programmers making Cocos2D and Cocos2D-X!
Please feel free to contact me regarding our experience while developing Ambi-ON. We look forward to hearing your feedback for the game as well
Ambi-ON_screenshot-promo-1.png (905.9 KB)
Ambi-ON_screenshot-promo-1.png (905.9 KB)