cocos2d html5 2.2.1 ccs.Armature setRotation bug on Safari
duizhangGameBug.zip (770.0 KB)
Hi, Pingsheng
Can you be more specific about the bug:
How can you reproduce it?
What’s the expected behavior?
What’s the real behavior?
If you have some error or log on the console?
我用中文描述好么:用 ccs.Armature 创建个 动画 ,然后 用setRotation 旋转这个动画,例如:setRotation(50),google 浏览器 正常结果:动画正常 向下旋转50度,safari 浏览器 效果:旋转向上,并且 中心点偏的很严重,重现方法,任意建立 ccs.Armature后,使用setRotation 进行旋转,再google 浏览器和safari 浏览器对比 问题就会重现
cocos2d html5 2.2.1 ccs.Armature setRotation bug on Safari , demo is here,please help
Don’t worry, I will take a look at it.
Thanks for the test case
Hi, Pingsheng
Thank you for reporting this bug
It has been fixed in this pull request, it should be merged soon in develop branch
https://github.com/cocos2d/cocos2d-html5/pull/1320
thank you very much