RemoveSelf and Listeners

Hey guys, I’m removing a node form the scene via the following line of code:
TargetedAction::create(target, RemoveSelf::create())

Does removing the child also remove all associated listeners and events ?

remove chidren?
-> yes

remove listeners?
-> yes only with addEventListenerWithSceneGraphPriority
rest of listeners(FixedPriority or CustomEvent) should be removed manually.