Hello, I have two questions about the Cocos2D-x Physics in C ++
How can I split a PhysicsBody at line (A) in two parts (B/C)?
How can I calculate a dynamic surface?
A = a area at my screen
B = my custom Body Physics
C = area to calculate
Hello, I have two questions about the Cocos2D-x Physics in C ++
How can I split a PhysicsBody at line (A) in two parts (B/C)?
How can I calculate a dynamic surface?
A = a area at my screen
B = my custom Body Physics
C = area to calculate