My studio needs Cocos Creator 2.0.9 for Linux so that we can incorporate the tool into the build pipeline. This is a mandatory requirement from our client.
Is it permissible to create a Cocos Creator 2.0.9 Linux port using the Cocos Creator 2.0.9 Mac version as the basis?
It’d be great to have the Cocos 2D team weigh in on this.
On a related note, we’re happy to help the team add Linux support to the Cocos Creator project!