Permissible to port Cocos Creator 2.0.9 Mac to Linux?

Hi.

My studio needs Cocos Creator 2.0.9 for Linux so that we can incorporate the tool into the build pipeline. This is a mandatory requirement from our client.

Is it permissible to create a Cocos Creator 2.0.9 Linux port using the Cocos Creator 2.0.9 Mac version as the basis?

It’d be great to have the Cocos 2D team weigh in on this.

On a related note, we’re happy to help the team add Linux support to the Cocos Creator project!

Thanks.

If you want to create a Linux version I don’t see a problem with that. I can even help with testing/debugging. I am sure that some of our engineers would even try it out :slight_smile:

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A huge thank you to sercand for laying down the foundations of the porting technique which I’m building on top of.

I’ve compiled a Linux version and posted the redist (tar.gz) file in this Bitbucket project.

I’ve detailed the specific steps for porting future Cocos Creator builds from the Mac image. Furthermore, I’ve listed down some of the gotchas in getting the Cocos Creator Linux build running properly as a CLI.

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Awesome, I will check this out! Thank you for the effort.