Hello There,
This is not related with Cocos2d-x but maybe somebody might know. I’m using OpenSSL in my mac app which I would like to publish on the store but it gets rejected of using a private API (ssl3_send_alert to be exact) in the OpenSSL build, which I’m building from the sources.
My question is, does anybody know the build config for OpenSSL which passes the appstore review? I only require the encryption part of it for receipt validation.
Thanks,
Özden