It’s a small little project but it’s great to play for a few minutes a day to blow off steam, or while you’re waiting for a match to start. You play a series of randomly chosen maps, collecting upgrades as you go, like extra paddles or slowmo. It’s a lot of fun.
It uses cocos2d-x 3.16 and Creator, along with Cricket Audio and the Steam SDK for Leaderboards/Workshop/Stats support. You can create maps and upload them to Steam for everyone else to play.
I had to fork cocos2dx to add support for changing resolution, forked the creator_cpp plugin for creator to work with Layouts, and a few other misc things I can’t remember, but otherwise it’s basically only cocos2dx. It was a lot of fun to make.
Here’s a link to the Steam store page. Please let me know what you think, because I’m planning on keeping this bad boy in development for as long as I can!