I am currently updating cocos2d-x version 3.8.1 to 3.17.2.
My existing game is in landscape mode.
The design resolution size of my game project is 480 x 320.
In the meantime, many iPhone devices have come out.
Now I’m going to support 6.1 inch devices.
How do I respond to the resolution without invading the safety area on the notch phone?
As shown in the picture, I want to use only the red area except for the safety area.
Your help would be greatly appreciated.