Modification of the 3D model in real time

Hello, I want to make a character constructor in the game.
Is there any way to change the parameters of 3D models in real time?
I understand that this is not a 3D modeling program, but still I think there is someone who can offer a quality solution (even if it is an alternative one).

Interesting idea! I can ask engineering to have a look.


Currently we support changing material and mesh through MeshRenderer APIs. For material, we suggest to build all possible materials in editor for runtime usage. For Mesh, unfortunately, we don’t have a builtin way of modification in runtime yet. We plan to have such API in 3.5 hopefully, it will allow you to build you own custom mesh at runtime, or you can also reset a mesh for MeshRenderer so that its model will be updated.

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