Hey guys, I was directed here in my search for a portable, fast 2D sprite drawing library. I make my own engines, but they all run on top of sprite drawing capabilities, and if I can get a foundation, something like XNA, that runs on any hardware, I can handle it from there. I basically need a game loop, a window to draw to, and the ability to load and draw sprites from textures. You can check out my games here:
http://xona.com/ Decimation X3, Score Rush, Duality ZF. Our future titles are going to be cross platform, 2D based.
Am I in the right place?
There doesn’t appear to be an About page that explains exactly what this is all about.
Thanks,
Jason Doucette