Just released Scolors for iOS and Android

Just released Scolors for iOS and Android


I have recently learned to use Cocos2d-x for mobile game development and now I have released my first game using it.

The game is called Scolors, and it’s an endless platformer. You steer the main character by tapping the screen which will make him jump. Your objective is to time the jumping so you don’t hit a block with different colors than your character. Every time you jump through a block with the correct color, your score increases. There are also stars you can pick up which will increase your score multiplier.

Earlier I have used a game engine called Corona SDK, but I wanted to try something new and the lucky game engine to be used was Cocos2d-x. I didn’t know C++ either when I started the development, but I think the result is great anyway.

I’m adding a link here to the trailer I’ve created for Scolors so you can see a demo before you download it.

YouTube trailer:

App Store: https://itunes.apple.com/us/app/scolors/id1451650715
Google Play: https://play.google.com/store/apps/details?id=games.antisocial.scolors

I hope that you like it, and I would really appreciate your honest feedback :slight_smile:


Congrats on releasing your game. It looks interesting to play.

Did you procedurally generate the level so it is different each time the player plays a new game?


Thanks :slight_smile:
Yes, everything is completely random. I think that’s the best way to do it.


My game has been featured by Apple’s “New games we love” in over 20 countries :smiley: :smiley:


Version 1.0.2 of Scolors has been released on both iOS and Android. This version contains:
-Fewer ads
-Better jumping mechanism
-The back button on Android has been activated.


Congrats it looks great


congrats ! downloading now


You game looks very good! Congratulations! It’s like rectangular Color switch


Thanks everyone :slight_smile: I hope you like it :slight_smile:


Congrats !!