Hello
I have following error reports from Google Play with my game:
Java.lang.UnsatisfiedLinkError: Couldn't load cocos2djs: findLibrary returned null
This error occurs only on around 5/1000 installed devices (mainly Galaxy Ace and Galaxy Y).
My game is created with Cocos2d-x-jsb 2.1.4.
Can you help me?
Full stacktrace:
java.lang.ExceptionInInitializerError
at java.lang.Class.newInstanceImpl(Native Method)
at java.lang.Class.newInstance(Class.java:1409)
at android.app.Instrumentation.newActivity(Instrumentation.java:1021)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1565)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1667)
at android.app.ActivityThread.access$1500(ActivityThread.java:117)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:935)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:130)
at android.app.ActivityThread.main(ActivityThread.java:3687)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:507)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:867)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:625)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.UnsatisfiedLinkError: Couldn't load cocos2djs: findLibrary returned null
at java.lang.Runtime.loadLibrary(Runtime.java:429)
at java.lang.System.loadLibrary(System.java:554)
at com.MyCompany.MyGame.MyGame.(MyGame.java:37)
... 15 more