Is there a timeScale like feature in cocos 3.1?

Hello guys,

Is there a time scale like feature in Cocos 3.1? I want to slow down the time as per game requirement. Thanks.

I use this function and its’ working for me on 3.0 (should work on 3.1 as well)

import {director } from 'cc';

export function setTimeScale(scale:number):void {
    director.calculateDeltaTime = function(now) {
      if (!now) now =;
      this._deltaTime = (now - this._lastUpdate) / 1000;
      this._deltaTime *= scale;
      this._lastUpdate = now;
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Hey, It worked. Thanks a lot. Editor was showing error but it worked in runtime. :smiley: