I have a game test in Android in different phones and tablets with and without advertisements, same in iPhone and iPad, but if I put advertisements in iPhone and iPad goes extremly fast. What’s happening?
Thank you.
I am using Cocos2dx 3.0
I have a game test in Android in different phones and tablets with and without advertisements, same in iPhone and iPad, but if I put advertisements in iPhone and iPad goes extremly fast. What’s happening?
Thank you.
I am using Cocos2dx 3.0
Based on my understanding of your question
I guess you are trying to move sprites using update (frame rate tick).
This update will be called based on device frame rate . Show some of the code which will give better idea.
I have changed the question, I just discovered that are the advertisements what made it goes fast.
Thats very strange