Hello,
Many npm packages use process.env
variables (process.env.NODE_ENV
in particular) and when I include them in my CC project I get the process.env is undefined
error.
Is there any way to fix this issue?
Hello,
Many npm packages use process.env
variables (process.env.NODE_ENV
in particular) and when I include them in my CC project I get the process.env is undefined
error.
Is there any way to fix this issue?
There is no env in the Cocos JS environment because we don’t have node.js in the runtime. If it’s hard dependency then the module is not usable, maybe find some alternative
You can eventually use the browser version and include it as plugin it they expose the library at global level. Plugin Scripts · Cocos Creator
It’s a common practice when browser packages that don’t use any nodejs APIs can use process.env
. Usually the bundler (webpack, rollup, esbuild etc.) substitutes expressions like process.env.NODE_ENV
with constans during the build step.
E.g.
// original code
if (process.env.NODE_ENV === 'production') {...}
// code after bundling
if ('production' === 'production') {...}