How to do custom drawing with OpenGL ES 2.0 in CCNode::draw() ?

Hi everyone,

I checkout cocos2d-x at tag “cocos2d-2.1beta3-x-2.1.0”. I would like to do draw very simple shapes (eg: colored triangles or squares without textures) with OpenGL ES 2.0.

Is there a tutorial or sample app that could showcase this ?

Regards,

symbion

No one ?