how can I use CCArmature in lua

how can I use CCArmature in lua
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#1

hi all,

now I need to use CCArmature in lua, but I find CCArmature has not been exported into lua,
thanks very much for any help.

joewan


#2

The CCArmature will be exported by binding-generator soon.


#3

The releated information,you can see the Feature #2768


#4

samuele3 hu wrote:

The releated information,you can see the Feature #2768

thanks very much for you suggestions and I have exported all CCArmature into lua refer to quick-cocos2d-x, I think you can fetch their export configs directly.
and I also very expect for your binding, especially the examples.

thanks again for your immediate reply.


#5

Because we use binding-generator to bind,so we don’t export qucick-cocos2d-x.By using binding-generator ,we needn’t write pkg file.Now,Armature was bound and releated examples were already added.The Feature #2768’s pullrequest will be commited soon.


#6

what is the workflow of using binding generator to bind?
can you give me some references.

thanks very much.


#7

In the develop git workflow uses the binding generator to bind.


#8

samuele3 hu wrote:

In the develop git workflow uses the binding generator to bind.

can I use all native functions in lua by this auto-export workflow?
for example, can I use addImageAsync in lua,
I just want to know whether this workforw is a “full-export” of cocos2d-x.
what is the limits of this solution.


#9

Most native functions can be used directly,some will be skipped and some will be bound by manual which name is same ,but input params will be changed.


#10

Has async loading been supported in lua?


#11

It’s not supported in lua now.