Hi All,
I’ve been reading and reading and I’m just not getting it…
When I loop through my words Array how would I check if any of thewords have an action still running against them?
HelloWorld::addword() {
CCLabelBMFont *word = CCLabelBMFont::create(words[randomNum], "arial.fnt");
word->setPosition(ccp(spawnX,spawnY));
this->addChild(word)
CCFiniteTimeAction* actionMove = CCMoveTo::create(6, ccp((CCDirector::sharedDirector()->getVisibileOrigin().x + actualX), _finalY));
word->runAction(actionMove);
actionMove->setTag(1);
word->setTag(1);
//Add word to CCArray
_words->addObject(word);
}