GPG support for iOS deprecated

Hello!

I’d like to implement a turn-based multiplayer feature in my game, and had planned to use the SDKBox plugin for Google Play Games Integration. There is a note in the SDKBox documentation that account creation is no longer supported for iOS. Even worse, the GPG documentation states:

“Google Play games services for iOS is deprecated, and is not likely to function as expected. Do not use Google Play games services for iOS in new apps. See the deprecation announcement blog post for more details.”

So…can someone/anyone recommend another cross-platform solution, or will I need to write platform-specific code?

Thanks!

Sorry, but I do not know the other SDK.

Exist’s much platforms that offers multiplayer games. I heard about three:

Else, you can create your own logic using databases as tools:

I’m evaluating to use some of this tools for my game. It would be good if you share what’s your decision, maybe you can help me or help others to decide it.

Are all SDK free?
which one is beter?

I don’t know what’s better, but the solution more easy for me at the moment is to use php/mysql rest http api. The problem is that is very limited execute querys through http. If you need executes complex querys, is impossible.

About the money, in this cases I think you always will need money. You always need a server for manage online multiplayer or turn-based multiplayer. If you don’t spend money through the tool, you will spend it for server hosting. No tool will give you server and unlimited bandwidth.

You will not find any sdk free for multiplayer games.
Also at starting stage it will be very complex to understand also, like which module should be used as they provide many modules for different functionalities.
Also you cannot assume how many $$$ you have to pay per month as per their complex policies (Limitations per msgs/CCU/server-space/etc)
You might need your own server for DB though or you have to use their different framework for that. :slight_smile:

I will not suggest you to go this way if you are thinking big.
Best option is to create your own node.js server code and put into your own server (per month server cost wont be that much compare to ready made sdk).

https://luvit.io/ is another choose. or golang.

Thanks! After looking at some of the links you provided, I’ve found that my design would be better described as score-based asynchronous challenge. That led me to find this sdk: https://www.gamesparks.com. I’m still reading up on this, but it appears to provide the functionality I need.