Hey everyone, I am trying to implement google authentication for my cross-platform game. I am having some trouble when importing from ‘https://apis.google.com/js/platform.js’ in order to use gapi to load and initialize an authentication client. The error I get is:
Hello. Thanks for the reply! I have tried adding the script manually and then declaring it in a .d.ts file which I then included in the tsconfig.json. Is adding a plugin script available in Cocos Editor 3.0.0?
Hi, thanks for clarifying that for me. I couldn’t import the script as plug-in. In the plugin script manual page it is stated that in order to import as plugin I need to check the box within the scripts properties, but I was not able to locate the properties panel. All the panels I can see in my editor are Console, Scene, Assets, Inspector, Hierarchy, Preview, Animation and Node Library. How can I access the Properties panel of the script in order to make the change?