Getting Crash JS_AbortIfWrongThread

Hello Everyone,

Getting a crash in our game we are using Cocos2d 3.17.1 (JS), Not understanding exactly what causing the issue, not able to reproduce also.

Crash:
** signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)**
** JS_AbortIfWrongThread(JSRuntime*)**


pid: 0, tid: 0 >>> com.package.game <<<

backtrace:
#00 pc 0000000000ab5288 /data/app/com.package.game-1BozWu0Q8N44-ucpxiCy4g==/lib/arm64/libcocos2djs.so (JS_AbortIfWrongThread(JSRuntime*)+28)

Thanks in advance for any reply or suggestions

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