Hi!
The following code works fine on android but not working on iOS:
void onConnectionStatusChanged(int status) {
log("onConnectionStatusChanged(%i)", status);
if (status == sdkbox::GPS_CONNECTED) {
sdkbox::PluginSdkboxPlay::getMyScore(kLeaderboardName, 2, 2);
log("call getMyScore()");
}
}
void
onMyScore(const std::string &leaderboard_name, int time_span, int collection_type, long score) {
log("onMyScore(%s, %i %i %i)", leaderboard_name.c_str(), time_span, collection_type, score);
}
void onMyScoreError ( const std::string & leaderboard_name ,
int time_span ,
int collection_type ,
int error_code ,
const std::string & error_description ) {
log("onMyScoreError(%s)", error_description.c_str());
}
Console output:
onConnectionStatusChanged(1000)
call getMyScore()
and nothing, no error and no score.