Hi,
I’ve built a game using cocos2d-js and chipmunk.
Tested on web - everything works fine.
I compiled it to iOS and I only see the cocos2d blue splash screen and afterwards it turns black and nothing happens. Both in simulator and on my device.
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What was the problem? I’m having random issues when running on Android as well while it works when running in the web browser…
A clean project works for me (I’m using Cocos2d-JS v3.6.1 with Code IDE 2.0) but when I start to add stuff from my project, even when all my own stuff is in comments, the app just breaks apart and starts giving random errors.