Game is running on Win32 but isnt on Android device

I created simple “game” that shows one sprite.
Everything works fine on win32, but it’s not working on my android device :frowning:
I’m using Cocos Ide and im programming in JS.
That’s what appears on my console.

Start LaunchActivity com.cocos.apps.simulator/org.cocos2dx.lua.AppActivity
responseFile:script/debugger/main.js,result:0
responseFile:script/jsb_pool.js,result:0
responseFile:script/jsb_debugger.js,result:0
responseFile:script/ccui/jsb_ccui_deprecated.js,result:0
responseFile:script/debugger/core/promise.js,result:0
responseFile:script/chipmunk/jsb_chipmunk.js,result:0
responseFile:index.html,result:0
responseFile:script/studio/parsers/timelineParser-2.x.js,result:0
responseFile:script/jsb_common.js,result:0
responseFile:main.js,result:0
responseFile:script/ccui/jsb_ccui_create_apis.js,result:0
responseFile:script/studio/jsb_studio_boot.js,result:0
responseFile:script/studio/parsers/uiParser-1.x.js,result:0
responseFile:Vincent.udf,result:0
responseFile:script/studio/jsb_studio_load.js,result:0
responseFile:script/studio/parsers/action-2.x.js,result:0
responseFile:script/studio/parsers/timelineParser-1.x.js,result:0
responseFile:script/ccui/jsb_cocos2d_ui.js,result:0
responseFile:script/debugger/actors/script.js,result:0
responseFile:script/jsb_property_impls.js,result:0
responseFile:script/physicsSprite/jsb_physicsSprite.js,result:0
responseFile:src/gamescript.js,result:0
responseFile:script/jsb_cocos2d_constants.js,result:0
responseFile:Vincent.ccs,result:0
responseFile:script/jsb_deprecated.js,result:0
responseFile:script/jsb_property_apis.js,result:0
responseFile:script/jsb_opengl.js,result:0
responseFile:config.json,result:0
responseFile:script/studio/jsb_studio_create_apis.js,result:0
responseFile:script/jsb_loaders.js,result:0
responseFile:script/jsb.js,result:0
responseFile:script/studio/parsers/action-1.x.js,result:0
responseFile:script/jsb_create_apis.js,result:0
responseFile:script/ccui/jsb_ccui_property_impls.js,result:0
responseFile:assets/Idle__000.png,result:0
responseFile:script/extension/jsb_ext_create_apis.js,result:0
responseFile:script/jsb_opengl_constants.js,result:0
responseFile:script/studio/jsb_cocos2d_studio.js,result:0
responseFile:script/debugger/actors/root.js,result:0
responseFile:project.json,result:0
responseFile:script/studio/jsb_studio_property_apis.js,result:0
responseFile:script/chipmunk/jsb_chipmunk_constants.js,result:0
responseFile:script/jsb_cocosbuilder.js,result:0
responseFile:script/debugger/transport.js,result:0
responseFile:script/ccui/jsb_ccui_property_apis.js,result:0
responseFile:script/studio/parsers/scene-1.x.js,result:0
responseFile:Vincent.cfg,result:0
responseFile:src/loadassets.js,result:0
responseFile:script/extension/jsb_ext_property_apis.js,result:0
responseFile:script/extension/jsb_cocos2d_extension.js,result:0
responseFile:script/studio/parsers/compatible.js,result:0
responseFile:script/jsb_boot.js,result:0
responseFile:script/debugger/DevToolsUtils.js,result:0
responseFile:script/jsb_cocos2d.js,result:0

LOAD Js FILE: main.js

cocos2d: fullPathForFilename: No file found at script/jsb_boot.jsc. Possible missing file.
my awesome game starts here

Im trying to fight with it for 2 days, but i cant repair it :confused:
I hope you will help me :smile:
Thanks.