In CocosCreator 2.1.2 the raycast for 3d does not return the normal vector of the surface hit by the ray.
Please add the normal vector to the returning object for further calculations.
Thanks
In CocosCreator 2.1.2 the raycast for 3d does not return the normal vector of the surface hit by the ray.
Please add the normal vector to the returning object for further calculations.
Thanks