I want to call JS function of cocos creator (version 1.8.2) from objective C (xcode).
Also tried this [https://stackoverflow.com/questions/27224765/how-to-call-cocos2d-js-method-from-objective-c]
But as mentioned in that link "#include “cocos/scripting/js-bindings/manual/ScriptingCore.h” i include this in my header file but it didn’t recognise “evalString” function in that path.
This function is missing in that class.
Please help me to figure it out how to manage JS function call from Objective C.