Effects and Postprocess Effects

One thing that seems to be missing in Cocos is some pre-built fullscreen or even sprite effects. I have scoured the internet and can only find some very complicated shader tutorials which I don’t have the time to be writing (as I really need to focus on the game rather than re-inventing the wheel). I want to do the pretty common things like:

-Animated masks
-Toon Effects
-Camera Depth of field
…you know the kind of stuff. :slight_smile:

I’m just wondering are there any plans for this kind of thing in the near future ?