Dynamic Resolution

Dynamic Resolution
0

#1

how to create dynamic resolution which can fit in all screen? in cocos2dx(c++).


#2

Perhaps this will help: https://docs.cocos2d-x.org/cocos2d-x/en/basic_concepts/getting_started.html?h=design%20resolution

there are also many topic already asked on these forums.

cpp-tests has code as well.


#3

i already prefered this and tried it but it is not working in all devices.


#4

What did you do exactly? What is your design resolution? Did you have your art designed around that resolution?


#5

my design resolution is 480,320. and my assets are designed in 720x1280 ratio by designer.


#6

Yup, so change your design resolution to 720 x 1280


#7

will it work with all screen resolutions?


#8

There is another topic talking about this currently too: