Hi,
I just started my first project with cocos2d-x,
After adding a few lines of code, I got a crash on win32 at app exit,
the crash appears when I added this line of code:
CocosDenshion::SimpleAudioEngine::sharedEngine()->playBackgroundMusic(“music/music3.mp3”);
The music plays well but at exit I get an exception in vs debug/win32:
Unhandled exception at 0x76aca4b9 in MyGame.exe : 0xC0000005: Access Violation 0xfeeefeee.
vs point me the file C:Files\Microsoft Visual Studio 9.0\VC\crt\src\crtexe.c but I dont think it s revelant
any ideas?
does I have to release something if I use the audio engine?