Cocos2d-x createWithFullScreen problem on Windows RS2

Cocos2d-x createWithFullScreen problem on Windows RS2
0.0 0

#1

Hello Developer
I updated window os RS1 to RS2
(If you join window participant program. you can download window rs2)
cocos2dx version : 3.10 , 3.13

on Windows RS1
file : Appdeleate.cpp
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if (!glview) {
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM ==
CC_PLATFORM_MAC) || (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
glview = GLViewImpl:: createWithFullScreen(“Touch Test”);
#else
glview = GLViewImpl::create(“Touch Test”);
#endif
director->setOpenGLView(glview);
}
–> I can see Real Full Screen without any window dialog area. no problem

but on RS2
–> I can see Real Full Screen without any window dialog area. but it has problem.
As soon as I touched the screen, Application disappeared from screen then locate on window
working area. Always!
Simply, We can’t use createWithFullScreen API on RS2.

Can you help me.
Have a niceday Thanks.

#2

We don’t really support unreleased operating systems.