Cocos2d-JS: Webstorm IDE and Google Chrome Live Coding?

Using the Webstorm IDE, Google Chrome browser plus the Webstorm live coding plugin.

But it doesn’t seem to update the project in Chrome when I modify Javascript code and hit save in Webstorm.

Already looked into the Webstorm Live Coding setting (it’s enabled on auto update).

Any ideas?

I use webstorm, each time i modify source code, game restart on browser. Sometimes, when source code has errors, i need to restart debugger.
My configs : http://i.imgur.com/mMmy3J2.png

@thomasjab Thanks. My fault was: The Chrome plugin has a misleading popup when the session starts. I closed the popup which disconnected Webstorm. lol

What benefits is there to using WebStorm over the Code IDE that has live coding and code completion now?